Bon j'ai commencé a faire du stuff cheated tient sa c'est une épée à 5allopass sur le serveur (pour playeur) : bon l'add c'est 000001
et ce que du doi mettre dans la db :
INSERT INTO item_template (entry, class, subclass, unk0, name, displayid, Quality, Flags, BuyCount, BuyPrice, SellPrice, InventoryType, AllowableClass, AllowableRace, ItemLevel, RequiredLevel, RequiredSkill, RequiredSkillRank, requiredspell, requiredhonorrank, RequiredCityRank, RequiredReputationFaction, RequiredReputationRank, maxcount, stackable, ContainerSlots, stat_type1, stat_value1, stat_type2, stat_value2, stat_type3, stat_value3, stat_type4, stat_value4, stat_type5, stat_value5, stat_type6, stat_value6, stat_type7, stat_value7, stat_type8, stat_value8, stat_type9, stat_value9, stat_type10, stat_value10, dmg_min1, dmg_max1, dmg_type1, dmg_min2, dmg_max2, dmg_type2, dmg_min3, dmg_max3, dmg_type3, dmg_min4, dmg_max4, dmg_type4, dmg_min5, dmg_max5, dmg_type5, armor, holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res, delay, ammo_type, RangedModRange, spellid_1, spelltrigger_1, spellcharges_1, spellcooldown_1, spellcategory_1, spellcategorycooldown_1, spellid_2, spelltrigger_2, spellcharges_2, spellcooldown_2, spellcategory_2, spellcategorycooldown_2, spellid_3, spelltrigger_3, spellcharges_3, spellcooldown_3, spellcategory_3, spellcategorycooldown_3, spellid_4, spelltrigger_4, spellcharges_4, spellcooldown_4, spellcategory_4, spellcategorycooldown_4, spellid_5, spelltrigger_5, spellcharges_5, spellcooldown_5, spellcategory_5, spellcategorycooldown_5, bonding, description, PageText, LanguageID, PageMaterial, startquest, lockid, Material, sheath, RandomProperty, RandomSuffix, block, itemset, MaxDurability, area, map, BagFamily, TotemCategory, socketColor_1, socketContent_1, socketColor_2, socketContent_2, socketColor_3, socketContent_3, socketBonus, GemProperties, RequiredDisenchantSkill, ArmorDamageModifier, ScriptName, DisenchantID)
VALUES (000001,2,7,-1,"The ULTIME sword",28427,6,0,0,10000000,10000000000000,13,-1,-1,80,80,0,0,0,0,0,0,0,2,4,0, 1,400, 3,350, 4,300, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0,800,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1500,0,0,18060,1,0,0,0,0,18060,1,0,0,0,0,18060,1,0,0,0,0,17713,1,0,0,0,0,17713,1,0,0,0,0,0,"the sword by darkness",0,0,0,0,0,1,3,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'internalitemhanler',0);
Bon les dégats ect ... :
The ULTIME sword
Unique (2)
One-Hand Sword
800 - 1200 Damage Speed 1.50
(666.7 damage per second)
+400 Health
+350 Agility
+300 Strength
Requires Level 80
Equip: Increases attack power by 200.
Equip: Increases attack power by 200.
Equip: Increases attack power by 200.
Equip: Increases your critical strike rating by 100.
Equip: Increases your critical strike rating by 100.
"the sword by darkness"
Buy Price: 10000000 10 10
Sell Price: 10000000000000 10 10
Bon aprés j'ai une deuxieme armes spe gm et oé nous aussi ont a le droit a des armes cheateds ^^ :
Bon l'id c'est 0000001 un zéro de plus lol.
et ce qu'il y a a mettre dans la db :
INSERT INTO item_template (entry, class, subclass, unk0, name, displayid, Quality, Flags, BuyCount, BuyPrice, SellPrice, InventoryType, AllowableClass, AllowableRace, ItemLevel, RequiredLevel, RequiredSkill, RequiredSkillRank, requiredspell, requiredhonorrank, RequiredCityRank, RequiredReputationFaction, RequiredReputationRank, maxcount, stackable, ContainerSlots, stat_type1, stat_value1, stat_type2, stat_value2, stat_type3, stat_value3, stat_type4, stat_value4, stat_type5, stat_value5, stat_type6, stat_value6, stat_type7, stat_value7, stat_type8, stat_value8, stat_type9, stat_value9, stat_type10, stat_value10, dmg_min1, dmg_max1, dmg_type1, dmg_min2, dmg_max2, dmg_type2, dmg_min3, dmg_max3, dmg_type3, dmg_min4, dmg_max4, dmg_type4, dmg_min5, dmg_max5, dmg_type5, armor, holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res, delay, ammo_type, RangedModRange, spellid_1, spelltrigger_1, spellcharges_1, spellcooldown_1, spellcategory_1, spellcategorycooldown_1, spellid_2, spelltrigger_2, spellcharges_2, spellcooldown_2, spellcategory_2, spellcategorycooldown_2, spellid_3, spelltrigger_3, spellcharges_3, spellcooldown_3, spellcategory_3, spellcategorycooldown_3, spellid_4, spelltrigger_4, spellcharges_4, spellcooldown_4, spellcategory_4, spellcategorycooldown_4, spellid_5, spelltrigger_5, spellcharges_5, spellcooldown_5, spellcategory_5, spellcategorycooldown_5, bonding, description, PageText, LanguageID, PageMaterial, startquest, lockid, Material, sheath, RandomProperty, RandomSuffix, block, itemset, MaxDurability, area, map, BagFamily, TotemCategory, socketColor_1, socketContent_1, socketColor_2, socketContent_2, socketColor_3, socketContent_3, socketBonus, GemProperties, RequiredDisenchantSkill, ArmorDamageModifier, ScriptName, DisenchantID)
VALUES (0000001,2,7,-1,"The GM sword",32369,6,0,0,10000000,10000000000000,13,-1,-1,80,80,0,0,0,0,0,0,0,2,4,0, 1,60000, 3,60000, 4,60000, 5,60000, 6,60000, 0,0, 0,0, 0,0, 0,0, 0,0,8000,12000,0,0,0,0,0,0,0,0,0,0,0,0,0,7000,0,0,0,0,0,0,150,0,0,18060,1,0,0,0,0,18060,1,0,0,0,0,35844,1,0,0,0,0,35844,1,0,0,0,0,35844,1,0,0,0,0,0,"the sword by Grosminet",0,0,0,0,0,1,3,0,0,900,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'internalitemhanler',0);
Voilà c'était les armes by Grosminet